Documentation

Default Track Orientation - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Sprite Data :: Default Track Orientation

Game.SpriteData.DefaultTrackOrientation
default orientation of newly placed graphics

Type

4D Vector (Quaternion)

Lua Usage

-- Get
local value4DVectorQuaternion = spriteData.DefaultTrackOrientation

-- Set
spriteData.DefaultTrackOrientation = value4DVectorQuaternion

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