Open Dev Kit Documentation :: Script Editor
Open Dev Kit uses a drag-and-drop graphical scripting system, which is a form of coding where pre-written pieces of code (or “Functionsâ€) are used to build scripts in a visually orientated way, rather than typing lines of code. For those looking for some extra control however, it is possible to also construct scripts in Lua code.Toolbar
- Resume
- Resume
- Abort
- Abort
- Ignore script
- Ignore script
- Execute/Next
- Execute/Next
- Execute/Full
- Execute/Full
- Skip once
- Skip once
- Set next
- Set next
- Skip always
- Skip always
- Toggle breakpoint
- Toggle breakpoint
- Restart app
- Restart app
Main
Tab group containing function categoriesScript
Flowchart for the current scriptFunction Name
Name of the function nodeFunction Description
Description of the function nodeNode Comment
Textbox for adding comments to the node's functionalityLocal Variables
List of local variables used in the scriptVariables
List containing variables local to a particular scriptInstances
Tab group for managing function sub-categoriesNodes
List of available functions for use in scriptingLua
Text editor for constructing scripts in Lua codeResume
Resumes script execution and ends script debuggingAbort
Aborts the current scripts execution and continues debuggingExecute/Next
Executes the current function and jumps into any subscripts/loops/functionsSkip Once
Skips the current node and resumes executionSet Next
Sets the selected node to be the next one to be executedStop
Stops the applicationPop-up Context Menu
- Undo
- Undoes the last performed action
- Redo
- Redoes the last performed action
- Cut
- Copies the selected node(s) in the clipboard while also removing it from the script
- Copy
- Copies the selected node(s) in the clipboard
- Paste
- Places nodes stored in the clipboard
- Delete
- Deletes the selected node(s)
If you think anything is missing, please feel free to: submit documentation feedback on this page
