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Spherical Linear Interpolate - Open Dev Kit Documentation

Open Dev Kit Documentation :: General :: 4D Vector (Quaternion) :: Spherical Linear Interpolate

Root.Vector4.Slerp(
  Vector 1 4D Vector (Quaternion),
  Vector 2 4D Vector (Quaternion),
  Factor Double
) 4D Vector (Quaternion)
Returns Vector 1 if Factor is 0, Vector 2 if Factor is 1 and the average of Vector 1 and 2 if Factor is 0.5, with everything in between using vector interpolation

Parameters

Vector 1 4D Vector (Quaternion)
First vector
Vector 2 4D Vector (Quaternion)
Second vector
Factor Double
Factor of which value is returned (usually between 0.0 and 1.0)

Return Value

4D Vector (Quaternion)

Lua Usage

local value4DVectorQuaternion = value4DVectorQuaternion:Slerp(vector1, vector2, factor)

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