Open Dev Kit Documentation :: General :: 4D Vector (Quaternion) :: Create Angles XYZ
Root.Vector4.CreateAnglesXYZ( Angles 3D Vector ) 4D Vector (Quaternion)Creates an orientation from Euler radian angles (X:pitch, Y:roll, Z:yaw)
Parameters
- Angles 3D Vector
- Euler radian angles
Return Value
Lua Usage
local value4DVectorQuaternion = value4DVectorQuaternion:CreateAnglesXYZ(angles)
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