Open Dev Kit Documentation :: OpenGL :: Shader Source
OpenGL.ShaderSource( Shader Integer, Count Integer, String String )Replace the source code in a shader object
Parameters
- Shader Integer
- Specifies the handle of the shader object whose source code is to be replaced
- Count Integer
- Specifies the number of elements in the string and length arrays
- String String
- Specifies the source code to be loaded into the shader
Return Value
- Nothing
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