Open Dev Kit Documentation :: OpenGL :: RF Shader :: Uniform Heightmap Tex
OpenGL.RFShader.UniformHeightmapTexsampler2D slot for the heightmap atlas canvas (GFX_HEIGHTMAP permutation)
Type
Lua Usage
-- Get local integer = rFShader.UniformHeightmapTex -- Set rFShader.UniformHeightmapTex = integer
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