Documentation

Depth Range - Open Dev Kit Documentation

Open Dev Kit Documentation :: OpenGL :: Depth Range

OpenGL.DepthRange(
  Near Val Float,
  Far Val Float
) 
Specify mapping of depth values from normalized device co-ordinates to window coordinates

Parameters

Near Val Float
Specifies the mapping of the near clipping plane to window co-ordinates. Initial value is 0
Far Val Float
Specifies the mapping of the far clipping plane to window co-ordinates. Initial value is 1

Return Value

Nothing

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