Open Dev Kit Documentation :: OpenGL :: Depth Range
OpenGL.DepthRange( Near Val Float, Far Val Float )Specify mapping of depth values from normalized device co-ordinates to window coordinates
Parameters
- Near Val Float
- Specifies the mapping of the near clipping plane to window co-ordinates. Initial value is 0
- Far Val Float
- Specifies the mapping of the far clipping plane to window co-ordinates. Initial value is 1
Return Value
- Nothing
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