Open Dev Kit Documentation :: OpenGL :: Copy Tex Image 2D
OpenGL.CopyTexImage2D( Target Target, Level Integer, Internal Format Format, X Integer, Y Integer, Width Integer, Height Integer, Border Integer )Copy pixels into a 2D texture image
Parameters
- Target Target
- Specifies the target texture of the active texture unit
- Level Integer
- Specifies the level-of-detail number
- Internal Format Format
- Specifies the internal format of the texture
- X Integer
- Specify the window co-ordinates of the lower left corner of the rectangular region of pixels to be copied
- Y Integer
- Specify the window co-ordinates of the lower left corner of the rectangular region of pixels to be copied
- Width Integer
- Specifies the width of the texture image
- Height Integer
- Specifies the height of the texture image
- Border Integer
- Specifies the width of the border. Must be 0
Return Value
- Nothing
If you think anything is missing, please feel free to: submit documentation feedback on this page
