Open Dev Kit Documentation :: Game :: View
Game.ViewView that can display scenes, actors, and other game objects
Functions
Properties
- Focused Scene Scene'
- scene that the view is focused on
- Focused Camera Camera'
- camera that the view is focused on
- Focused Actor Actor'
- actor that the view is focused on
- Focused Free Boolean
- explicit position will be used and thus free from its camera's or focused actor's position
- Focused Position 3D Vector
- explicit position; make sure to set FocusedFree to make use of this
- Layered Scenes Below Scene' Array
- scenes that are rendered below the focused scene in this view
- Layered Scenes Above Scene' Array
- scenes that are rendered above the focused scene in this view
- Managed Camera Camera*
- self-managed camera that is overwritten by the focused camera or focused scene's default/editor camera
- Focused Canvas Game Canvas'
- game canvas that owns this view if not created within a scene
- Projection Info Matrix Projection Info
- information about the projection of the view
- Render to Image Image'
- image to replace and render to instead of being displayed to the screen (render to texture)
- Managed Surface Surface*
- surface used to render to an image
- Camera Source Offset 3D Vector
- offset of the source camera when rendering this view
Events
- Draw Before ( Render Context Render Context* )
- Triggers before the view's perspective is set
- Draw Below ( Render Context Render Context* )
- Triggers before the view renders its objects
- Draw Above ( Render Context Render Context* )
- Triggers after the view renders its objects
- Draw After ( Render Context Render Context* )
- Triggers after the view's perspective is unset
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