Documentation

Sprite Tile - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Sprite Tile

Game.SpriteTile
Tile for a sprite set

Functions

Copy ( Other Sprite Tile )

Properties

Tile Name Localized String
name of the sprite tile
Poses Sprite Pose* Array
sprite poses
Parent Sprite Data'
parent sprite data
Direction Camera Boolean
determines sprite direction based on relative orientation to the camera
Direction Notches Integer
allows sequences to be defined for explicit sprite directions; generally used for 2D sprites only
Direction Axes Axes
limits direction notches to relevant axes
Direction Flip Axes
automatic flipping direction
Direction Rotate Sequence Axes
rotates sequences based on sprite direction for specified axes
Render Group String
name of render group
Primary Pose Sprite Pose*
pose that matches configuration's first sprite pose; used in determining physics and thumbnails
Empty Boolean
whether the sprite tile is empty
Index Integer
index of this sprite tile
Bounding Box Box
estimated maximum area occupied by all tracks of this sprite tile

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