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Get All Tracks - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Sprite Sequence :: Get All Tracks

Game.SpriteSequence.GetAllTracks(
  Exclude Editor Chain Boolean
) Sprite Sequence Track* Array
all tracks including shared ones matching this pose/orientation

Parameters

Exclude Editor Chain Boolean
Exclude extra identical tracks across currently selected sequences/poses; must be set to false if not being called for multiple poses/orientations

Return Value

Sprite Sequence Track* Array

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