Open Dev Kit Documentation :: Game :: Physics Config Character Virtual :: Inner Shape Scale
Game.PhysicsConfigCharacterVirtual.InnerShapeScalefactor applied to the main shape to produce the inner rigid body shape that other characters collide with; 0 disables the inner body
Type
Lua Usage
-- Get local float = physicsConfigCharacterVirtual.InnerShapeScale -- Set physicsConfigCharacterVirtual.InnerShapeScale = float
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