Open Dev Kit Documentation :: Game :: Physics Config Character Virtual :: Hit Reduction Cos Max Angle
Game.PhysicsConfigCharacterVirtual.HitReductionCosMaxAnglecosine of max angle between contacts that are merged; -1 disables reduction
Type
Lua Usage
-- Get local float = physicsConfigCharacterVirtual.HitReductionCosMaxAngle -- Set physicsConfigCharacterVirtual.HitReductionCosMaxAngle = float
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