Documentation

Character Padding - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Physics Config Character Virtual :: Character Padding

Game.PhysicsConfigCharacterVirtual.CharacterPadding
how far the character stays away from geometry to avoid jitter

Type

Float

Lua Usage

-- Get
local float = physicsConfigCharacterVirtual.CharacterPadding

-- Set
physicsConfigCharacterVirtual.CharacterPadding = float

If you think anything is missing, please feel free to: submit documentation feedback on this page