Documentation

Move - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Physics :: Move

Game.Physics.Move(
  Object Object*,
  Position 3D Vector,
  Orientation 4D Vector (Quaternion),
  Time Float
) 
Moves to a position over a certain period of time of a game object in the physics simulation

Parameters

Object Object*
Game object whose physics function is to be applied
Position 3D Vector
Final position desired
Orientation 4D Vector (Quaternion)
Final orientation desired
Time Float
Amount of time the object will be moving for

Return Value

Nothing

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