Open Dev Kit Documentation :: Game :: Object :: Push
Game.Object.Push( Velocity 3D Vector, Time Float, Constant Boolean )Moves an actor for a period of time with a specified velocity
Parameters
- Velocity 3D Vector
- Velocity at which the actor will move
- Time Float
- Amount of time the actor will be moving for
- Constant Boolean
- Somewhat reduces the impact of dampening and friction by having the force continuously applied
Return Value
- Nothing
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