Documentation

Physics Rotation Damping - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Object :: Physics Rotation Damping

Game.Object.PhysicsRotationDamping
reduction of rotation over time (0.0 will not slow down naturally, while 1.0 will slow down quickly naturally)

Type

Float

Lua Usage

-- Get
local float = object.PhysicsRotationDamping

-- Set
object.PhysicsRotationDamping = float

If you think anything is missing, please feel free to: submit documentation feedback on this page