Open Dev Kit Documentation :: Game :: Object :: Physics Rotation Damping
Game.Object.PhysicsRotationDampingreduction of rotation over time (0.0 will not slow down naturally, while 1.0 will slow down quickly naturally)
Type
Lua Usage
-- Get local float = object.PhysicsRotationDamping -- Set object.PhysicsRotationDamping = float
If you think anything is missing, please feel free to: submit documentation feedback on this page
