Documentation

Physics Friction - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Object :: Physics Friction

Game.Object.PhysicsFriction
friction strength (0.0 will slide easily, while 1.0 will resist slipping)

Type

Float

Lua Usage

-- Get
local float = object.PhysicsFriction

-- Set
object.PhysicsFriction = float

If you think anything is missing, please feel free to: submit documentation feedback on this page