Open Dev Kit Documentation :: Game :: Object :: Move
Game.Object.Move( Position 3D Vector, Orientation 4D Vector (Quaternion), Time Float )Moves an actor to a position over a certain period of time (3D physics only)
Parameters
- Position 3D Vector
- Final position desired
- Orientation 4D Vector (Quaternion)
- Final orientation desired
- Time Float
- Amount of time the actor will be moving for
Return Value
- Nothing
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