Open Dev Kit Documentation :: Game :: Label :: Extrusion Depth
Game.Label.ExtrusionDepthextrusion depth of the text in local units (0 = flat fast path with legacy rendering; small values around 0.00001 = lit two-sided outline mesh with no walls; larger values = full 3D extrusion with outline-following side walls, lit via Parameters.Material, casts 3D shadows)
Type
Lua Usage
-- Get local float = label.ExtrusionDepth -- Set label.ExtrusionDepth = float
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