Open Dev Kit Documentation :: Game :: Gamepad Action
Game.GamepadAction
Constants
- X+ (`XP`)
- x-axis position
- X− (`XN`)
- x-axis position
- Y+ (`YP`)
- y-axis position
- Y− (`YN`)
- y-axis position
- Z+ (`ZP`)
- z-axis position
- Z− (`ZN`)
- z-axis position
- Rotation X+ (`RXP`)
- x-axis rotation
- Rotation X− (`RXN`)
- x-axis rotation
- Rotation Y+ (`RYP`)
- y-axis rotation
- Rotation Y− (`RYN`)
- y-axis rotation
- Rotation Z+ (`RZP`)
- z-axis rotation
- Rotation Z− (`RZN`)
- z-axis rotation
- Slider 1+ (`Slider1P`)
- extra axes position 1
- Slider 1− (`Slider1N`)
- extra axes position 1
- Slider 2+ (`Slider2P`)
- extra axes position 2
- Slider 2− (`Slider2N`)
- extra axes position 2
- POV 1 X+ (`POV1XP`)
- POV direction 1
- POV 1 X− (`POV1XN`)
- POV direction 1
- POV 1 Y+ (`POV1YP`)
- POV direction 1
- POV 1 Y− (`POV1YN`)
- POV direction 1
- POV 2 X+ (`POV2XP`)
- POV direction 2
- POV 2 X− (`POV2XN`)
- POV direction 2
- POV 2 Y+ (`POV2YP`)
- POV direction 2
- POV 2 Y− (`POV2YN`)
- POV direction 2
- POV 3 X+ (`POV3XP`)
- POV direction 3
- POV 3 X− (`POV3XN`)
- POV direction 3
- POV 3 Y+ (`POV3YP`)
- POV direction 3
- POV 3 Y− (`POV3YN`)
- POV direction 3
- POV 4 X+ (`POV4XP`)
- POV direction 4
- POV 4 X− (`POV4XN`)
- POV direction 4
- POV 4 Y+ (`POV4YP`)
- POV direction 4
- POV 4 Y− (`POV4YN`)
- POV direction 4
- Velocity X+ (`VXP`)
- x-axis velocity
- Velocity X− (`VXN`)
- x-axis velocity
- Velocity Y+ (`VYP`)
- y-axis velocity
- Velocity Y− (`VYN`)
- y-axis velocity
- Velocity Z+ (`VZP`)
- z-axis velocity
- Velocity Z− (`VZN`)
- z-axis velocity
- Angular Velocity X+ (`VRXP`)
- x-axis angular velocity
- Angular Velocity X− (`VRXN`)
- x-axis angular velocity
- Angular Velocity Y+ (`VRYP`)
- y-axis angular velocity
- Angular Velocity Y− (`VRYN`)
- y-axis angular velocity
- Angular Velocity Z+ (`VRZP`)
- z-axis angular velocity
- Angular Velocity Z− (`VRZN`)
- z-axis angular velocity
- Velocity Slider 1+ (`VSlider1P`)
- extra axes velocity 1
- Velocity Slider 1− (`VSlider1N`)
- extra axes velocity 1
- Velocity Slider 2+ (`VSlider2P`)
- extra axes velocity 2
- Velocity Slider 2− (`VSlider2N`)
- extra axes velocity 2
- Acc X+ (`AXP`)
- x-axis acceleration
- Acc X− (`AXN`)
- x-axis acceleration
- Acc Y+ (`AYP`)
- y-axis acceleration
- Acc Y− (`AYN`)
- y-axis acceleration
- Acc Z+ (`AZP`)
- z-axis acceleration
- Acc Z− (`AZN`)
- z-axis acceleration
- Angular Acc X+ (`ARXP`)
- x-axis angular acceleration
- Angular Acc X− (`ARXN`)
- x-axis angular acceleration
- Angular Acc Y+ (`ARYP`)
- y-axis angular acceleration
- Angular Acc Y− (`ARYN`)
- y-axis angular acceleration
- Angular Acc Z+ (`ARZP`)
- z-axis angular acceleration
- Angular Acc Z− (`ARZN`)
- z-axis angular acceleration
- Acc Slider 1+ (`ASlider1P`)
- extra axes acceleration 1
- Acc Slider 1− (`ASlider1N`)
- extra axes acceleration 1
- Acc Slider 2+ (`ASlider2P`)
- extra axes acceleration 2
- Acc Slider 2− (`ASlider2N`)
- extra axes acceleration 2
- Force X+ (`FXP`)
- x-axis force
- Force X− (`FXN`)
- x-axis force
- Force Y+ (`FYP`)
- y-axis force
- Force Y− (`FYN`)
- y-axis force
- Force Z+ (`FZP`)
- z-axis force
- Force Z− (`FZN`)
- z-axis force
- Torque X+ (`FRXP`)
- x-axis torque
- Torque X− (`FRXN`)
- x-axis torque
- Torque Y+ (`FRYP`)
- y-axis torque
- Torque Y− (`FRYN`)
- y-axis torque
- Torque Z+ (`FRZP`)
- z-axis torque
- Torque Z− (`FRZN`)
- z-axis torque
- Force Slider 1+ (`FSlider1P`)
- extra axes force 1
- Force Slider 1− (`FSlider1N`)
- extra axes force 1
- Force Slider 2+ (`FSlider2P`)
- extra axes force 2
- Force Slider 2− (`FSlider2N`)
- extra axes force 2
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