Open Dev Kit Documentation :: Game :: Game Cursor :: Action
Game.GameCursor.Action( Keybind Keybind*, Pressed Boolean )Commit a press/release cursor action in response to a mouse keybind to execute an object's mouse pressed/released events
Parameters
- Keybind Keybind*
- Keybind to associate with the cursor action
- Pressed Boolean
- If it should execute the Pressed event instead of the Released event
Return Value
- Nothing
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