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Action - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Game Cursor :: Action

Game.GameCursor.Action(
  Keybind Keybind*,
  Pressed Boolean
) 
Commit a press/release cursor action in response to a mouse keybind to execute an object's mouse pressed/released events

Parameters

Keybind Keybind*
Keybind to associate with the cursor action
Pressed Boolean
If it should execute the Pressed event instead of the Released event

Return Value

Nothing

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