Documentation

Config - Open Dev Kit Documentation

Open Dev Kit Documentation :: Game :: Config

Game.Config

Properties

Canvas Object Name String
name of canvas on all windows that will be managed by the game automatically
Canvas Object Names String Array
names of canvases on all windows that will be managed by the game automatically
Screen Scenes Scene Resource' Array
initial scene that will be displayed when the game launches; compliments views
Canvases Config Canvas Array
configured canvases
Keybinds Keybinds' Array
keybinds that will be active at the beginning of the game
Sprite Poses String Array
all pose names
Render Groups Render Group Array
all render groups
Physics API Node'
physics class used by all objects by default
Loading Font Font Parameters
font used in default loading screen
Cursor Hit Test Framerate Float
approximate rate at which hovering cursor events are determined
VR Scale Float
default VR positional scaling factor
VR Offset 3D Vector
default VR positional offset
Default Axis X 3D Vector
default x-axis offset between each object
Default Axis Y 3D Vector
default y-axis offset between each object
Default Axis Z 3D Vector
default z-axis offset between each object
Default Camera Camera
default camera applied to newly created scenes and the sprite editor
Render Group Map Int Dictionary
render group name to render group index map

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