Open Dev Kit Documentation :: Game :: Config
Game.Config
Properties
- Canvas Object Name String
- name of canvas on all windows that will be managed by the game automatically
- Canvas Object Names String Array
- names of canvases on all windows that will be managed by the game automatically
- Screen Scenes Scene Resource' Array
- initial scene that will be displayed when the game launches; compliments views
- Canvases Config Canvas Array
- configured canvases
- Keybinds Keybinds' Array
- keybinds that will be active at the beginning of the game
- Sprite Poses String Array
- all pose names
- Render Groups Render Group Array
- all render groups
- Physics API Node'
- physics class used by all objects by default
- Loading Font Font Parameters
- font used in default loading screen
- Cursor Hit Test Framerate Float
- approximate rate at which hovering cursor events are determined
- VR Scale Float
- default VR positional scaling factor
- VR Offset 3D Vector
- default VR positional offset
- Default Axis X 3D Vector
- default x-axis offset between each object
- Default Axis Y 3D Vector
- default y-axis offset between each object
- Default Axis Z 3D Vector
- default z-axis offset between each object
- Default Camera Camera
- default camera applied to newly created scenes and the sprite editor
- Render Group Map Int Dictionary
- render group name to render group index map
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