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Draw Text - Open Dev Kit Documentation

Open Dev Kit Documentation :: GUI :: Render Context :: Draw Text

GUI.RenderContext.DrawText(
  Text String,
  Area Rectangle,
  Color 1 Color,
  Color 2 Color,
  Font Font*
) 
Draws text within a specified rectangular area, using 1-2 colors, and allowing for a custom overriding font

Parameters

Text String
Text string to be drawn
Area Rectangle
Bounding rectangle within which the text is to be drawn
Color 1 Color
Primary color of the text to be drawn
Color 2 Color
Optional second color to fade to, if the render context supports it easily
Font Font*
Optional override font to use

Return Value

Nothing

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